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Old May 19, 2005, 01:46 AM // 01:46   #1
Pre-Searing Cadet
 
Join Date: May 2005
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Default 2 W/Me Build that will kick your a$$

What do you think of these W/Me Builds?

W/Me Takedowner

Warrior/Mesmer
Level: 20

Strength: 10 +1 TO 11
Swordsmanship: 11 +2 TO 13
Domination: 10

TO KEEP ENERGY UP
- Warrior's Endurance [Elite] (Strength)
For 18 seconds, you gain 3 energy each time you hit with a melee attack. Warrior's Endurance cannot raise your energy above 14.
Energy:5 Cast Time:0 Recharge:30

COMPLETE LIFE SAVER
- Endure Pain (Strength)
For 12 seconds you gain an additional 244 health.
Energy:5 Cast Time:0 Recharge:30

WHEN CASTERS TRY TO RUN
- Hamstring (Swordsmanship)
If this attack hits, your target is crippled for 14 seconds, slowing his movement.
Energy:10 Cast Time:0 Recharge:15

GOOD UNBLOCKABLE ATTACK (MAYBE CHANGE TO POWER ATTACK)
- Seeking Blade (Swordsmanship)
If this attack hits you strike for +17 damage. If Seeking Blade is evaded your target begins bleeding and takes 17 damage. Seeking Blade cannot be blocked.
Energy:5 Cast Time:0 Recharge:4

TAKES DOWN ANY STANCES (GLADIATOR OR BONETTIS) Or maybe Gryphonstrike and let them keep their bonnettis or illusionary target (75% evade) and get schooled

- Wild Blow (Warrior None)
Lose all adrenaline. If it hits, this attack will be a critical hit. If Wild Blow hits any stance being used by your target ends. This attack cannot be blocked or evaded.
Energy:5 Cast Time:0 Recharge:5

ATTACK ME AND DIE
- Empathy (Domination)
For the next 16 seconds, whenever target enemy attacks, that enemy takes 21 damage.
Energy:10 Cast Time:2 Recharge:20

SPELL AND DIE
- Backfire (Domination)
For the next 10 seconds, whenever target enemy casts a spell, that enemy takes 105 damage.
Energy:15 Cast Time:3 Recharge:20

SO YOU CANT CAST EMPATHY ON ME
- Hex Breaker (Domination)
For 140 seconds, The next time you are the target of a Hex, that Hex fails, the caster suffers 34 damage and Hex Breaker ends.
Energy:10 Cast Time:0 Recharge:20




ALSO

Warrior/Mesmer
Level: 20

Strength: 10 +1 TO 11
Swordsmanship: 11 +2 TO 13
Inspiration: 10

FOR ENERGY
- Warrior's Endurance [Elite] (Strength)
For 18 seconds, you gain 3 energy each time you hit with a melee attack. Warrior's Endurance cannot raise your energy above 14.
Energy:5 Cast Time:0 Recharge:30

TO SAVE MY ASS
- Endure Pain (Strength)
For 12 seconds you gain an additional 244 health.
Energy:5 Cast Time:0 Recharge:30

TO STOP CASTERS FROM RUNNING
- Hamstring (Swordsmanship)
If this attack hits, your target is crippled for 14 seconds, slowing his movement.
Energy:10 Cast Time:0 Recharge:15

TO STOP STANCERS
- Wild Blow (Warrior None)
Lose all adrenaline. If it hits, this attack will be a critical hit. If Wild Blow hits any stance being used by your target ends. This attack cannot be blocked or evaded.
Energy:5 Cast Time:0 Recharge:5

TO SPELLCASTIN BREAKS
- Savage Slash (Swordsmanship)
If this attack hits, it interrupts target foe's action. If that action was a spell, you deal 35 extra damage.
Energy:5 Cast Time:0 Recharge:10

A GOOD LOW ENERGY LOW RECHARGE TIME ATTACK
- Power Attack (Strength)
If this attack hits, you strike for +26 damage.
Energy:5 Cast Time:0 Recharge:4

GET ENERGY BY SUCKING AWAY YOUR AID
- Drain Enchantment (Inspiration)
Description: Remove an Enchantment from target enemy. If an Enchantment is removed, you gain 18 energy.
Energy:10 Cast Time:1 Recharge:25

TO HEAL
- Ether Feast (Inspiration)
Target enemy loses 5 energy. You are healed 21 for each point of energy lost.
Energy:5 Cast Time:2 Recharge:8


Any comments?
Feylight is offline   Reply With Quote
Old May 19, 2005, 01:50 AM // 01:50   #2
Pre-Searing Cadet
 
Join Date: May 2005
Default But you have no adrenaline skills?

Thats right except one which drains all adrenaline wild blow which works well in my adrenalineless build
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Old May 19, 2005, 03:02 AM // 03:02   #3
Ascalonian Squire
 
Join Date: Apr 2005
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you wont stop caster's much even with backfire cos it only lasts 10secs and takes quite a while to recharge
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Old May 19, 2005, 07:10 AM // 07:10   #4
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Default

Also, your second W/Me build is a major waste of attribute points. Ether feast and drain enchantment alone are not worth a 10 in inspiration.
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Old May 19, 2005, 02:07 PM // 14:07   #5
Ascalonian Squire
 
Join Date: May 2005
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my w/me is only lvl 12 but I have won over 40 pvp in a row with him because of his strange, low level mesmer spells and 15-22 rare 7 swordmanship needed sword +20%, with another +20% from customize. Ill post a full screenie of his stats when I get back from work!
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Old May 19, 2005, 06:17 PM // 18:17   #6
Lion's Arch Merchant
 
Join Date: Mar 2005
Guild: Elysium Protectorate [EP]
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Your energy level is just way too high. Even with Warrior's Endurance you won't be able to keep up.
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Old May 21, 2005, 01:15 AM // 01:15   #7
Pre-Searing Cadet
 
Join Date: May 2005
Default It works

Actually energy usage is not an issue. Energy enhancing armor is used and even then your not casting backlash and empathy every second, by they time its recharged your energy is too and the whole time they are attacking you, taking damage, and giving you energy to use your attacks.
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